Expand description
DCS reflector wire codec (UDP port 30051).
DCS is the most complex of the three protocols:
- 519-byte LINK with embedded HTML payload
- 19-byte UNLINK
- 14-byte ACK/NAK reply
- 17-byte poll (request and reply identical)
- 100-byte voice frame with embedded D-STAR header
See packet for the canonical packet enums, encode for
TX-side encoders, and decode for RX-side decoders.
Reference implementations:
ircDDBGateway/Common/ConnectData.cpp:323-393(LINK/UNLINK/ACK/NAK)ircDDBGateway/Common/AMBEData.cpp:391-431(voice frame)ircDDBGateway/Common/HeaderData.cpp:515-529(embedded header)ircDDBGateway/Common/PollData.cpp:170-204(keepalive)ircDDBGateway/Common/DCSHandler.cpp:54-55(timer constants)xlxd/src/cdcsprotocol.cpp(mirror reference)
Re-exports§
pub use decode::decode_client_to_server;pub use decode::decode_server_to_client;pub use encode::encode_connect_ack;pub use encode::encode_connect_link;pub use encode::encode_connect_nak;pub use encode::encode_connect_unlink;pub use encode::encode_poll_reply;pub use encode::encode_poll_request;pub use encode::encode_voice;pub use error::DcsError;pub use packet::ClientPacket;pub use packet::ConnectResult;pub use packet::GatewayType;pub use packet::ServerPacket;