pub struct DigitalSquelch {
pub squelch_type: DigitalSquelchType,
pub code: DigitalSquelchCode,
pub callsign: DstarCallsign,
}Expand description
Digital squelch configuration.
Digital squelch opens the audio only when the received D-STAR frame header matches specific criteria: a digital code (0-99) or a specific callsign.
Fields§
§squelch_type: DigitalSquelchTypeDigital squelch mode.
code: DigitalSquelchCodeDigital code for code squelch mode (0-99).
callsign: DstarCallsignCallsign for callsign squelch mode.
Trait Implementations§
Source§impl Clone for DigitalSquelch
impl Clone for DigitalSquelch
Source§fn clone(&self) -> DigitalSquelch
fn clone(&self) -> DigitalSquelch
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DigitalSquelch
impl Debug for DigitalSquelch
Source§impl Default for DigitalSquelch
impl Default for DigitalSquelch
Source§impl Hash for DigitalSquelch
impl Hash for DigitalSquelch
Source§impl PartialEq for DigitalSquelch
impl PartialEq for DigitalSquelch
impl Eq for DigitalSquelch
impl StructuralPartialEq for DigitalSquelch
Auto Trait Implementations§
impl Freeze for DigitalSquelch
impl RefUnwindSafe for DigitalSquelch
impl Send for DigitalSquelch
impl Sync for DigitalSquelch
impl Unpin for DigitalSquelch
impl UnwindSafe for DigitalSquelch
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more